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Quite possibly the most controversial way to end a series kill off a beloved protagonist. It was truly magical, especially as a lover of the original game, to see these characters interact once more. This entire scene isn’t merely a nod, but a full-circle moment. Bayonetta 1 even recognises her in an instant, flicking her gun against Cereza’s forehead and playfully asking “You didn’t cry while I was gone, did you?” before strutting off. Her mannerisms, style, extreme power and some hints towards the end of the game prove this. She actually sports her ribbon-and-watch combo in her teenage version of herself, shown during specific moments of the gameplay. The one who we protected, empowered and, as previously mentioned, gave a red ribbon to is the playable character. We play as Brave Cereza, the little girl from the original title. If each instalment in the series is a different timeline, then what relevance does the third serve? Which Bayonetta are we playing as and why? This has been a popular theory since the beginning, and the events of this narrative confirm our speculations. No doubt, she is our protagonist from the first instalment, and therefore, the other is also the one from the second.
Bayonetta 3 trailer character at the end movie#
The protagonist of the movie Bayonetta: Bloody Fate didn’t even do this, nor did the Whittingham Fair version (Viola’s mother) from the start of the game. This is important, as she gave one to young Cereza in the first game. If you look closely, you’ll even notice that Bayonetta 1 only has one red ribbon in her hair. After all, why wouldn’t anyone want our past two playable witches to return rather than random ones that we’ve never even met before? Not only does the character sheet clearly state that Bayonetta 1 & 2 are separate characters, but their descriptions match their in-game abilities and the events that they’ve been through. Couldn’t they be from separate timelines that are just very similar to the ones we experienced, though? While this is plausible, it’s definitely not what’s going on here.
